I’m trying to send about 56kb of data (but it varies) in one go through socket io, the message length can reach up quite a bit, I think it’s at about 64kb that I do not receive the socket messages, so is that true? is the limit 64kb?
my socket io is configured to handle upto 1mb a message through the maxHttpBufferSize
option
edit: it goes through just normally on the dev and preview servers on my local machine, it’s also worth mentioning I get no client or server errors when the message gets lost on Render